oots


The fight between Durkon and Malack begins, and many spell slots are spent. Malack starts with a probing Quickened Inflict Light Wounds, followed by a Flame Strike. Bolster Undead counters Turn Undead. Melee strikes are evaded, and poison is resisted, so Durkon ups the ante to a 6th level spell.

Cast

Transcript

Panel 1

Malack: Quickened Inflict Light Wounds.
The spell fizzles, "fizzzz!"
Durkon: Och, really? That's yer openin' spell?

Panel 2

Malack: I needed to see if you remembered to target yourself with your Mass Death Ward as well.
Malack: You did. Unfortunate.

Panel 3

Malack: No matter.
Malack: Flame Strike!
Durkon is engulfed in flames.

Panel 4

Durkon: I warded tha cat, too, in case yer wonderin'.
Durkon: Turn Undead!!
A cone of light shines from his holy symbol, engulfing Malack.
Malack: Bolster Undead.
Malack is wreathed in black energy.
Malack: At least Tarquin's not here to make a crack about me going blind from bolstering myself.

Panel 5

Durkon: Thor's Lightning!!
A lightnight bolt arcs from Durkon's hammer to Malack.
Malack: Rrrrgh!

Panel 6

Malack: A 3rd-level spell, already? How many spells did you need to cast to find this place, Durkon?
Durkon: Mind yer own spell slots, Malack.

Panel 7

Malack: Greater Dispel Magic.
Black energy lances out from Malacks claws and surrounds Durkon.
Malack: Grrrrr!
Durkon: Ha! Guess ye should spent less time studyin' an' more time adventurin'!

Panel 8

Malack: It is fairly difficult for a vampire cleric to find appropriate challenges. 
Durkon attacks Malack, but he evades, "woosh! woosh!"
Malack: But my condition has other benefits, I assure you.

Panel 9

Malack: Poison!
Durkon: So does bein' a dwarf. Tastes like me mum's crabapple cobbler!

Panel 10

Durkon: An' fer tha record, I was savin' me best spell fer when you came back in touch range.

Panel 11

Durkon: HEAL!
Malack: ARRRRGHHGH!

D&D Context

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